Where do the Favourite Mario Games Stack Up?
Building a list of the top Mario games of all time is always tough, the big favourites are always subjective to the individual player and the list can change depending on who you’re asking. But that doesn’t mean there haven’t been games that stand out on their own for the huge impact they may have had – this list will exclude recent options that have been more themed based with Mario slots at casinosnotongamstop.org for example and will instead focus on the bigger traditional AAA releases throughout the history of the game.
Super Mario 64 – Although likely not the first game many Mario fans had tried as that likely would’ve been one of the older Mario Bros games, this is certainly a game that changed Mario for many individuals after its release and set a certain standard for gaming. Bringing some fresh graphics to the Mario franchise, some exciting mechanics, and just being outright fun, it still holds up to this day, and even now with a huge speed running community behind it, it holds up as being perhaps one of, if not the most, popular Mario title of all time. There was nothing like jumping through a painting to load into a level, and still looks so cool even today.
(Image from goombastomp.com)
Super Mario Sunshine – This often isn’t a game that makes many top ten lists, and for some is something often forgotten about – but it’s certainly a game that helped the genre. Much in the way that Super Mario 64 introduced new mechanics and a new style, Sunshine did the very same thing and it’s easy to see how even current games are inspired by some of what sunshine introduced. As the second 3D entry into the Mario series, it certainly couldn’t have went any better, and many fans will look fondly back on their time playing Sunshine as some of the best Mario experiences.
New Super Mario Bros. – Released on the DS back in 2006, New Super Mario Bros brought back the traditional side scrolling game that was familiar to anyone who played the original and introduced a whole new generation to the game too – whilst many of the levels were 1:1 remakes, there had been the inclusion of some new mechanics like wall jumping which have become staples, and the bright and exciting graphics brought a whole new feel to the game too. Given it did harken back to the classic game, the great level design was really able to shine through once again as something that many had missed, and provided plenty of nostalgia but still just as many challenges for those who had finished the original years prior and wanted a similar but still exciting challenge too.
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